![]() ![]() The sketcher's teammates should try to guess what word the sketcher is spelling out.Ģ. On the word "go" the sketchers should use the Etch a Sketch screens to spell out the word on the index card by moving the line to each letter. Tell the sketchers to place the dot anywhere on their screens they would like to start and then clear their screens. Show the word card to the sketchers on both teams, and make sure they know how to spell the word.īefore starting explain that teams lose points for each wrong answer so the players should not make wild guesses. The team members should gather around the front of the sketcher.ġ. Place the sketchers in the front of the class separated as much as possible. Ask each team to pick someone to be their sketcher. Set up: Break your children into teams and give each team an Etch A Sketch Board. This pattern also include a maze for the Lost Sheep Bible lesson.) (A printable pattern for transparency film is available to members. Test the marker on the side of the screen to make sure it will clean off when you are done before writing over the entire screen. If you don't have transparencies, you can just write the words on the screen with a child's Crayola marker. Place the transparency on the Etch a Sketch screen and tape to the frame with clear tape. Write the whole alphabet on each transparency and place them on top of the screen (You can save these for use in future classes). Make a set for each team.Ĭut transparency film to fit the Etch A Sketch Screens. Transparency Film and Permanent Markers or Crayola Children's Markers if You are Writing Directly on the Etch A Sketch Screenīefore class write words or phrases on index cards that relate to the Bible lesson or previous lessons. Use Etch A Sketch Boards to put fun into your Bible lesson reviews. Before the next team takes a turn the teammate that guessed the word should explain how the word relates to the Bible lesson.Ĭircle the Answer Etch A Sketch Bible Lesson Review Game Keep track of how long it takes each team to complete the task. Time them to see how long it takes them to guess correctly. The sketcher's teammates should try to guess what the sketcher is drawing. On the word "go" the sketcher should draw a picture or write a word that relates to the word on the card, but not the actual word. Before starting explain that the team loses ten seconds for each wrong answer so the players should not make wild guesses. Tell the sketcher not to show the card to anyone. Give an index card with a word on it to the sketcher on one team. Ask each team to pick someone to be their sketcher.ġ. ![]() Preparation: Before class write words on index cards that relate to the Bible lesson or previous lessons. Guess the Bible Word Etch A Sketch Review GameĪt Least Two Etch A Sketch Boards and a Timer of Some Sort ![]()
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